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Sony UI + UX

Sony Asset Management System

A digital asset management system for Wheel of Fortune and Jeopardy

 
 

Overview

At Sony, I headed UI for Runner, a digital storage and retrieval platform.  Runner housed media artifacts for the entire Sony brand including movies, TV and merchandise. While at Sony, we partnered with Pivotal Labs, a development consultant firm, which specializes in agile development, where we were able to work in short iterations to quickly develop a working system. This system had to be responsive, scalable and work for roughly 10,500 Sony employees and clients worldwide. I worked closely with UX and the development team to generate easily implementable designs and give the system a user-friendly interface. 

Role UX & UI Design

Challenges Identifying the most significant user needs


UX, User Testing, Prototyping, Agile Design

 

The Problem

The digital asset system was proposed to house all of Wheel of Fortune and Jeopardy assets. The system needed to be able to retrieve assets as well as store metadata and tags. Each of the game shows utilized their current systems differently and determining what were the most important tools and needs for the new system, as well as implementing new tools, was a challenge and one that led to many iterations on the project.


 

Prototype Build

These low fidelity wireframes for Wheel of Fortune already reflect the complexity of this project. With an agile system we were able to make incremental changes that reflected the ever-changing needs of the clients.